![]() Mayhaps a leftover bit of code from SMT II and not fully utilized in if. Annoyingly, the names for the characters aren't displayed on this. Oddly, though, you can only pick Charlie, Yumi, or neither. 0 is the hero, 1 is the partner, if any is present, 2-14 represents the demons in your stock/party. ![]() Up and Down on Controller 1 selects the status, abbreviated with 2 letters such as DE for death, PO for poison, BA for bat, etc. Oddly, looking at the status screen of the characters seems to revert the alignment.Ĭhange the status of a team member. The game is nice enough to even tell you when your value sufficiently changes to count as the according alignment. Holding down Y and a directional button increases/decreases by a factor of 2000, holding X while doing so increases/decreases by a factor of 5000.Ĭhange your alignment value with the D-Pad on Controller 1. Up and Down on Controller 1 changes the Macca, Left and Right the Magnetite. Pressing B closes the menu.Īdd or subtract Macca or Magnetite carried. What it says on the tin, select an item with Up and Down and add it to the Inventory by pressing A on Controller 1. Depending on which button is held down on Controller 2 whilst selecting RAM Check in the menu with Controller 1, different functions are accessed: RAM Check also contains a plethora of additional functions. The flags from 24 to 2A unlock the gates themselves. ![]() Out of the flags that were tested, the flag at CE enables the player to unlock Domain of Envy upon entering Chamber of Seals. Test the flags for their potential effect.
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